﻿#ifndef EQUIPMENTUPGRADE_H
#define EQUIPMENTUPGRADE_H

#include <QWidget>
#include "Global.h"

namespace Ui {
class EquipmentUpgrade;
}

class EquipmentUpgrade : public QWidget
{
    Q_OBJECT
    
public:
    QLabel* time;
    QLabel* signal;
    explicit EquipmentUpgrade(QWidget *parent = 0);
    ~EquipmentUpgrade();
    
private slots:
    void onClickedLongCount();
    void on_buttonLogo_pressed();
    void on_buttonLogo_released();
    void ShowGunNum(int);

private:
    QTimer timerLongPress;
    Ui::EquipmentUpgrade *ui;
};

#endif // EQUIPMENTUPGRADE_H
